Scott Miller Interview - The Man Who Would Be King?What lies in future realms?Prey has obviously helped bring the name of 3DRealms back to the forefront of gaming again and we don’t think that this is something they want to let go of. So just what steps can a company such as 3DRealms do to maintain the momentum and awareness? Scott: The main shift in our business strategy this year is that we will not limit ourselves to one external project at a time going forward, as we did with the Max Payne games and then Prey. I’d like to have at least 3-4 of these external projects going simultaneously from now on. In effect, 3D Realms is both an internal studio, and a producer of original projects working with external studios. We’ve been doing this since 1990 when we worked with Id Software, and it’s something we’ve always had success doing.
And there we have it - 3DRealms are anything but dead and Prey confirmed that they’ve lost none of their touch for cool ideas and story lines. Console and mobile owners should feel pleased too, as their commitment to these platforms is strong. Best of all though, Duke Nukem Forever is being made but we’re just going to have to wait a wee while longer. Oh…and we just couldn’t resist… YouGamers: We know you’ve heard them all but what’s been your favourite Duke Nukem Forever joke you’ve seen? :) Scott: It’s hard to resist the cold, cruel, but true: Duke Nukem Taking Forever. My two sons, in particular, love to slam me with this one. :)
We at YouGamers would like to sincerely thank Scott Miller for taking the time out of his very busy schedule to part in this interview. Prey was a great game and we’re genuinely looking forward to the next one and a certain Duke game too! Hail to the King, baby! Scott has his own blog site, which regularly features insights to the gaming industry - check it out here: http://dukenukem.typepad.com/ If you would like to offer any feedback or discuss this interview, then please head over to our forums - click right here (registration not needed).
All images are property of 3DRealms / Apogee Software Ltd.
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