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Old 11-07-2009, 11:00 PM   #111
icemanchilled
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Default Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

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Originally Posted by Zoolook View Post
There is a difference there because of the obvious way you've framed it, but no one (of any credibility) has argued that AMD can or would lock nVidia out of DX11 altogether. The comparison was specifically around code AMD may have supplied to developers for specific effects; although it doesn't look as though AMD will do this anyway, so the point is really moot.

I think you've gone back and forth with bastian so long, it's easy to think we're making the same argument. Not the case.
This thread has moved on so quickly that you probably missed my other reply to you.
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Old 11-08-2009, 04:58 AM   #112
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Default Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

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Originally Posted by Zoolook View Post
There is a difference there because of the obvious way you've framed it, but no one (of any credibility) has argued that AMD can or would lock nVidia out of DX11 altogether. The comparison was specifically around code AMD may have supplied to developers for specific effects; although it doesn't look as though AMD will do this anyway, so the point is really moot.
I don't think it is a question if AMD "may" be providing code or optimization to DX11 developers. Its pretty obvious they are and have on-site and off-site people working on those games. AMD have a lot riding on those games they have partnered with. And while true, it doesn't matter or its "moot" as you say, because AMD arent going to lock nVidia out, doesn't mean they couldn't if they wanted to, regardless if we are talking about full DX11 or certain DX11 features in those games. And that for nVidia and the fans that are supporting them on this with Batman that it is a double standard and hypocritical on their part.

Former AMD employee chimes in:

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Having worked 3.5 years as an ISV Engineer at ATI / AMD in the past I can say that I never once took this approach. I've had my dirty fingers in a lot of engines and added code and optimizations, but never once did I add a vendor check to anything. However, I did on a few occasions remove vendor checks and replace with proper checks for support. Something breaking in the middle of development is not a big issue. I can't imagine this code was inserted the last week or something. Was there a problem QA would have caught it soon enough.

Providing code or going on-site and adding it myself was the sort of thing I did all the time when I was there. It's certainly something AMD does and something I did all the time I was there. The assumption that some people seem to have (not saying you do) that some sort of laziness or reluctance from AMD's side is involved here is absolutely ridiculous. If they let the most important title of the year pass by without providing the most basic assistance the heads would be rolling in ISV Engineering team.
http://forum.beyond3d.com/showthread...=54786&page=23
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GPU industry is like politics. You have some Republicans (nVidia), you have some Democrats (AMD), and you have some Independents (everyone else)

Last edited by bastian : 11-08-2009 at 05:27 AM.
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Old 11-08-2009, 05:04 AM   #113
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Default Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

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Originally Posted by icemanchilled View Post
This thread has moved on so quickly that you probably missed my other reply to you.
No I saw that, I thought your reply to zstream seemed to indicate you thought he was suggesting the same trash as bastian.

Regardless, I think you've explained yourself well enough!
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Old 11-08-2009, 05:41 AM   #114
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Big Grin Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

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Originally Posted by Zoolook View Post
No I saw that, I thought your reply to zstream seemed to indicate you thought he was suggesting the same trash as bastian.

Regardless, I think you've explained yourself well enough!
Hey now! ;p
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Old 11-10-2009, 09:15 PM   #115
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Default Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

Tommtisystems, the site behind 3DAnalyze which was succesfully used to fool the vendor id check in Batman: AA demo, have released a patch which enables ATI users to use the AA controls straight from the Batman launcher.
http://www.tommti-systems.de/start.html
It has only been tested with 1.1 version of the game.


edit:
Slightly related to the "batmangate", Tom's Hardware has made curious discovery, running the game with CPU PhysX on High is in fact stressing the CPU noticeably less than running the game without PhysX
http://www.tomshardware.com/reviews/...m,2465-10.html

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Old 11-10-2009, 09:26 PM   #116
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Default Re: Batmangate: AMD vs. nVidia vs. Eidos fight analyzed

I'll bet that all it does is remove the detection from the game code too, they used to release patches to get nV/Ati tech demos running on the other hardware, most of the time vendor detection was the only thing that stopped them from running, haven't had a look around there for ages.
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