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10-04-2007, 07:13 PM
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#1
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Proxycon Emperor
Join Date: Aug 2000
Posts: 14,762
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Need for Speed: ProStreet
Despite the Need for Speed series being a stroppy teenager (quite literally, as it's 13 years old), NFS: ProStreet is aiming to be all hip, cool and realistic, rather than its previous attempts of illegal, arcade nonsense. We walk around the chassis, kick the tyres and pretend to know all about fuel injection, as we give you the low-down on the forthcoming release.
http://www.yougamers.com/previews/11...ed_pro_street/
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neeyik.info - A site for GPU, CPU and console hardware specs, and a timeline of technology
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10-05-2007, 06:57 AM
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#2
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Senior Onion
Join Date: May 2003
Location: canada
Posts: 3,024
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Re: Need for Speed: ProStreet
video looks pretty amazing except the ultra shiny road.. i didnt really see anything realistic about the way or computer drivers way of driving or crashing but, oh well its nice to see a new game...
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10-05-2007, 07:26 AM
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#3
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Veteran Onion
Join Date: May 2004
Posts: 4,494
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Re: Need for Speed: ProStreet
I hope they do not tried to go full on sim style, I doubt they will, because the arcady part is what I have always enjoyed about NFS.
The video looks like they beefed up the texture res and poly counts and made all the effects much more subtle. Makes it look much more realistic. Its nice looking indeed.
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10-05-2007, 08:32 AM
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#4
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Master Proxycon Emperor
Join Date: Oct 2000
Location: World
Posts: 18,275
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Re: Need for Speed: ProStreet
I want this game to come out now.
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Thx, QD.
i7 940 ES 4.2Ghz - OCZ 1600 DDR3 6GB - Gigabyte EX58-UD4P - Asus/Sapphire HD4870X2 QuadFire - Imation M 64GB SSD
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10-05-2007, 10:38 AM
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#5
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Senior Member
Join Date: Jan 2002
Posts: 391
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Re: Need for Speed: ProStreet
The best NFS were 1,2 & 3 since then they have been much less enjoyable, however i did watch the video for this NFS ProStreet and saw a bit that reminded me of one of the desert tracks in NFS 2 (not 100% sure may have been NFS 3).
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10-05-2007, 01:10 PM
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#6
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Veteran Firefly
Join Date: Oct 2003
Location: Johor Bahru , Johor , Malaysia
Posts: 1,820
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Re: Need for Speed: ProStreet
Is this SM 3.0 only? Or SM 2.0b cards can play the game?
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10-05-2007, 03:45 PM
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#8
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Veteran Firefly
Join Date: Nov 2005
Posts: 1,715
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Re: Need for Speed: ProStreet
SHAMELESS PLUG ALERT:
Keep your ears peeled for a little known band called The Neon Plastix in this games soundtrack. My mate plays keyboard etc for them, n he's well giddy to be featured in the game.
Let men know what cha think!!
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10-05-2007, 04:12 PM
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#9
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Veteran Firefly
Join Date: Oct 2002
Location: Somewhere to your left....
Posts: 2,157
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Re: Need for Speed: ProStreet
Ea keeps churning out these games like clockwork and keeps forgetting tiny things.....
Like widescreen support and updates for game issues......
Then they abandon the last effort and give us another......
(Remember the poll on stuttering issues for NFSMW where EA just walked away?)
They get away with it (even I buy them) because even a kinda sucky racer is better than none at all, but the competition is geting better.....
In the meanwhile, Sega (and others) are working hard and just might eventually take back the "Fun" racing crown, forcing EA to stop being so lazy.
I will probably end up with this game, (4 months after launch when it drops to $19) and will probably even like it a bit, but given the lackluster support for thier other efforts, I am getting REALLY reluctant and jaded about EA racers.
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10-15-2007, 07:58 AM
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#10
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Emperor Apprentice
Join Date: Jun 2001
Posts: 8,545
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Re: Need for Speed: ProStreet
Wow, something stood out about the graphics - the smoke trails look really, REALLY cool!
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