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By: Joe Topolnisky Mar 06, 2007

Command & Conquer 3 Dev Diary

Giving us a look behind the scenes, GameSpot has posted a new developer diary written by Electronic Arts' Jason Bender regarding the AI in their upcoming Strategy title, Command & Conquer 3: Tiberium Wars. What kind of tactics can we expect and do we have any control over it? Read on:

The AI accommodates different play styles through customization. Simply select an AI personality that matches your style of play and you're good to go. Or, have the AI randomly select a style of play and see what strategies get served up. Customizable AI solves the age-old dilemma of past RTS games, where people with different styles of play got frustrated by the uniform tactics of the AI. A player who likes to turtle will be constantly frustrated by a fast AI rush--and vice versa. In Command & Conquer 3, you can let the computer go with what it thinks is the very best strategy, or you can give it a predisposition to use certain tactics and strategies.

I can never have enough options!


 

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