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YouGamers.com News BioShock v1.1 Patch Released

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By: Joe Topolnisky Dec 04, 2007

BioShock v1.1 Patch Released

As promised, the folks over at 2K Games have released a brand new patch (v1.1) for their hit First Person Shooter/RPG, BioShock. Weighing in at 27MB, the update features several new plasmids and gene tonics, TripleHead2Go support, an option to disable Vita-Chambers, a horizontal FOV fix and much, much more! You can check out the full patch notes right here or just click any of the following mirrors to start downloading:

Those of you who own the Xbox 360 edition of the game can find the latest patch and DLC on Xbox LIVE. Grab it while it's hot! ;)


 

Comments

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Rainking 2007-12-04 #1
The horizontal FOV fix for widescreen resolutions is included !
I'm gonna check how it works tonight.




Saddy 2007-12-04 #2
They FINALLY fixed mouse acceleration wooooot :)




Dill823 2007-12-04 #3
Changes:
  • Added compatibility with Matrox TripleHead2Go - Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
  • Added rendering support for TripleHead2Go
  • Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
  • Added an Option to disable the Vita-Chambers for added difficulty.
  • Changed behavior of subtitles so that inappropriate queuing is improved
  • Added support for a walk toggle keybind
  • Added Horizontal FOV Lock option
  • Atlas VO volume increased for German releases
Fixes:
  • Re-added the Human Inferno tonic which was missing from the retail release.
  • Fixed mouse acceleration issues
  • Fixed issue of subtitles not clearing correctly on occasion
  • Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
  • Fixed subtitle timings to more accurately match the on screen audio
  • Fixed issue causing stuttering audio when using Windows Vista
  • Fixed issue with characters squirming and wiggling after death
  • Fixed blood decals and other projectors not showing up on ATI hardware
  • The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
  • Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
  • Fixed reserved keys not functioning properly when keys are unbound
  • Fixed multiple cases of keys not allowing a rebind
  • Removed erroneous "Reload" binding in a no-weapons context
  • Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
  • Fixed incorrect Training Message when shooting a Mimic
  • Fixed refresh rate being locked at 60hz in DX10 mode
  • Fixed VSync disabling in DX10 mode






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