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YouGamers.com News FarCry 2 Headed To The Xbox 360 & PS3

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By: Joe Topolnisky Jan 03, 2008

FarCry 2 Headed To The Xbox 360 & PS3

Kicking things off today, the folks over at UbiSoft have announced that FarCry 2, their upcoming first person shooter for the PC, will also be making an appearance on the Xbox 360 and PlayStation 3 in the 2008–2009 fiscal year. Here's the full press release:

San Francisco – January 3, 2008 – Today, Ubisoft announced that Far Cry® 2 is being developed for the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. Far Cry 2 is a next-generation first-person shooter being created by Ubisoft’s Montreal development studio.

More than just a visual and technological achievement, Far Cry 2 immerses players in an entirely new kind of gaming experience, featuring a custom-made video game engine built from the ground up. Players will discover a true open world gameplay set in one of the most beautiful environments in the world, Africa, brought to life by high-definition next-gen technology. Far Cry 2 is scheduled to ship fiscal 2008–2009.

Far Cry 2 is featured as the cover story in the March issue of PlayStation®:The Official Magazine, available on newsstands in North America on February 12, 2008.

Not really surprising. Let's just hope it doesn't delay the PC release. ;)


 

Comments

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up_the_ante 2008-01-03 #1
I thought this pretty much went without saying. I always assumed it would. Will be interesting to see what they can do with the console versions. No doubt it will be a much vaunted comparison test for the respective consoles abilities in the ol' never ending PS3 vs 360 battle.




Anjel_Few 2008-01-03 #2
Its Ubi, of course it is. They can't seem to leave anything exclusive anymore, they are almost as bad/Worse then EA for "multiplatform" games. I hate it, i wish they would leave some things on PC, now i can imagine how dumbed down its gunna be....God i hate what they have become.




Neeyik 2008-01-04 #3
You're being somewhat naive. The development cost of a triple-A title is pretty scary these days, so the only way to maximise the retail revenue to offset that cost is to create a multiplatform title - that is unless every PC gamer is willing to pay double the normal price for a PC game.




Anjel_Few 2008-01-04 #4
Quote:
Originally Posted by Neeyik View Post
You're being somewhat naive. The development cost of a triple-A title is pretty scary these days, so the only way to maximise the retail revenue to offset that cost is to create a multiplatform title - that is unless every PC gamer is willing to pay double the normal price for a PC game.
I understand that to a point Neeyik, but Ubi used to be awesome with PC games, i mean R63: Raven Sheild and Far Cry and they were great PC games, and now with them going mutiplatform PC Last, the PC games that used to be amazing....are pretty lackluster now. So i feel as though i have a right to be slightly perterbed about it.




_FAKE_ 2008-01-04 #5
Will Far Cry 2 not be using the same engine as Crysis? I just don't see how the PS3 and X360 can handle that type of torture. They will be limited to DX9 also and miss out on a lot of the visuals. That or Far Cry 2 won't be nearly as demanding as Crysis.




Dibrom 2008-01-04 #6
Quote:
Originally Posted by _FAKE_ View Post
Will Far Cry 2 not be using the same engine as Crysis? I just don't see how the PS3 and X360 can handle that type of torture. They will be limited to DX9 also and miss out on a lot of the visuals. That or Far Cry 2 won't be nearly as demanding as Crysis.
FarCry 2 is not using the Cry Engine 1 or 2. Nor does it have Jack Carver in it. Or Trigens. Makes you wonder why they bothered to call it Far Cry 2.




HomeBrewPCiq 2008-01-04 #7
Quote:
Originally Posted by Anjel_Few View Post
I understand that to a point Neeyik, but Ubi used to be awesome with PC games, i mean R63: Raven Sheild and Far Cry and they were great PC games, and now with them going mutiplatform PC Last, the PC games that used to be amazing....are pretty lackluster now. So i feel as though i have a right to be slightly perterbed about it.

I think your real problem here is that PC gaming is no longer a top priority for game makers on the whole. Dont blame Ubi for changing with the times, blame yourself for being selfish and naive enough to think modern gaming should revolve around the PC. Thoes times are gone, long live the console... Cha ching!


It's not even a choice anymore, its a matter of survival.




HomeBrewPCiq 2008-01-04 #8
Quote:
Originally Posted by _FAKE_ View Post
Will Far Cry 2 not be using the same engine as Crysis? I just don't see how the PS3 and X360 can handle that type of torture. They will be limited to DX9 also and miss out on a lot of the visuals. That or Far Cry 2 won't be nearly as demanding as Crysis.

You do understand the difference between programing for a console and a PC and the extreme benefits of programing for consoles(standardised hardware), right?


And from what I have seen, the difference between DX9 and DX10 is slim...


What 'visuals' do you think console gamers will 'miss out' on exactly?




Dibrom 2008-01-04 #9
Quote:
Originally Posted by HomeBrewPCiq View Post
What 'visuals' do you think console gamers will 'miss out' on exactly?
Well, I can think of a lot of 'visuals' that will have to be 'compromised' to fit into a 'system' with less then 512megs of RAM.




ajbarnes 2008-01-04 #10
Quote:
Originally Posted by Dibrom View Post
FarCry 2 is not using the Cry Engine 1 or 2. Nor does it have Jack Carver in it. Or Trigens. Makes you wonder why they bothered to call it Far Cry 2.
Brand recognition. Ubisoft focus-grouped this one to death.




_FAKE_ 2008-01-04 #11
Quote:
Originally Posted by HomeBrewPCiq View Post
You do understand the difference between programing for a console and a PC and the extreme benefits of programing for consoles(standardised hardware), right?
Yes I do understand the difference. And I do understand its WAY easier to optimize a game for the console than a PC. But no matter how much you optimize Far Cry 2. If its as demanding as Crysis, theres no way in the world it will run on a console. Unless some visuals are taken out or severely lowered. but My question was answered previously. Far Cry 2 will not be using the Cry Engine 1-2 and obviously doesn't sound as fun as I thought. I salute you jack Carver and Trigens.


Quote:
Originally Posted by HomeBrewPCiq View Post
And from what I have seen, the difference between DX9 and DX10 is slim...
Probably because no game fully supports DX10 yet that I can think off.


Quote:
Originally Posted by HomeBrewPCiq View Post
What 'visuals' do you think console gamers will 'miss out' on exactly?
Well that depends on how demanding Far Cry 2 is. Why don't they try and run Crysis on console? My guess is that they will not be able to cope, and they will be forced to remove some of the visuals and special effects which will make the game look dull. And people won't like this.




djdel002 2008-01-04 #12
Nice that's it's coming for those systems. I just hope it's awesome for PC. I really loved the first one. Makes me nervous when they make games for so many systems at once. Hope they take their time and do it right.




_FAKE_ 2008-01-04 #13
Quote:
Originally Posted by djdel002 View Post
Nice that's it's coming for those systems. I just hope it's awesome for PC. I really loved the first one. Makes me nervous when they make games for so many systems at once. Hope they take their time and do it right.
So do I, but if you read the previous posts, its not going to be like the old Far Cry we all know and love.




Neeyik 2008-01-04 #14
Quote:
Originally Posted by Anjel_Few View Post
I understand that to a point Neeyik, but Ubi used to be awesome with PC games, i mean R63: Raven Sheild and Far Cry and they were great PC games, and now with them going mutiplatform PC Last, the PC games that used to be amazing....are pretty lackluster now. So i feel as though i have a right to be slightly perterbed about it.
Far Cry is very much an exception (in the same way that Crysis is) as Crytek received a lot of support and help from IHVs during their early days; especially when they worked on demos of X-Isle (the game that never was). R63:RS and FC eventually went multiplatform anyway, if not quite through direct ports, but given that the devs were Ubisoft themselves in both, that shouldn't be a surprise - it's not like this is something new for the company.




kitch9 2008-01-04 #15
Quote:
Originally Posted by Neeyik View Post
You're being somewhat naive. The development cost of a triple-A title is pretty scary these days, so the only way to maximise the retail revenue to offset that cost is to create a multiplatform title - that is unless every PC gamer is willing to pay double the normal price for a PC game.
It would be a start if PC gamers actually paid for their games in the first place. I bet Ubi looked at Crysis figures and let out a litlle parp....






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