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YouGamers.com News Lord of the Rings Online To Support DirectX 10

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By: Joe Topolnisky Jan 08, 2008

Lord of the Rings Online To Support DirectX 10

Spreading the good news today, the folks over at Turbine have announced that The Lord of the Rings Online: Shadows of Angmar is set to become the first MMO to fully support Microsot's DirectX 10 API. The game will feature improved visuals with brand new shaders, particle effects, lighting techniques and more! Here's a little snippet from the press release:

“Turbine has a history of pushing the graphics envelope so we can deliver state-of-the art immersive virtual worlds,” said Fernando Paiz, Director of Game Technology at Turbine, Inc. “We began working with NVIDIA very early in the development cycle so that we could fully leverage DirectX 10 technology to achieve our goal of creating the most complete and authentic recreation of Middle-earth. The results speak for themselves as The Lord of the Rings Online has set the bar for what persistent online worlds can be.”

“The FPS genre has long dominated the race to better graphics but with this major update from Turbine, The Lord of the Rings Online players can enjoy graphics as good as or even better than many FPS games. This is an outstanding achievement and the whole Turbine team should be rightly proud of what they have produced,” said Roy Taylor, Vice President of Content Relations at NVIDIA. “This deserves the attention of the entire video games industry and all MMORPG players everywhere. It points to a future where we will see increasing blending of genres and deeper, more immersive PC gaming experiences. We are delighted to have been able to support this work.”

It's about time we saw some DX10 eyecandy in an MMO! :D


 

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Neeyik 2008-01-08 #1
And just to clarify matters, LOTRO has been offering DX10 functionality as a beta feature for a while (hence the nature of this press release).






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