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Warrior1
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2008-03-08
#1
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| It doesn`t seem so demanding after all... |
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Snoop1050
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2008-03-08
#2
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yea i was expecting it to be sm3.0+ aswell
btw the beta install aparently takes up 21gb of space :O |
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Unregistered
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2008-04-20
#4
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I think you have to check the Wikipedia site
[Recommended]
CPU: Core 2 Duo E6600 or equivalent
CPU Speed: 2.4 GHz
System Ram: 2 GB
Operating System: Windows Vista
Drive Type: DVD Drive
Free Disk Space: 30 GB
Video Card: 512 MB DirectX 9.0c Graphics Card with Shader 3.0 support (NVIDIA GeForce 7900 GTX or equivalent)
Video Card Features:
-Video Ram: 512 MB
-Video Card 3D Acceleration: Required
-Video HW Transform & Lighting: Required
-Vertex Shader Ver: Required - 3.0
-Pixel Shader Ver: Required - 3.0
[9] |
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Unregistered
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2008-04-20
#5
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I wonder if this will run with everything at minimum for my friend's pc, we would play this toghether:
p4 2.8 Ghz
2 gig ram
nvidia 5700 128mb
Win xp SP2 |
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IeatNvidiots
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2008-04-20
#6
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Lol even the fx high end is supported
Quote:
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Enhanced for: DirectX 10, 64-bit processors, multi-core
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very nice hope to see benchmarks, lets see if its true. |
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Unregistered
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2008-04-20
#7
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| Yeah I'd like to have some benchmarks also |
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Unregistered
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2008-04-21
#8
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| 2.8 single core and 5700 will not run it for **** |
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Unregistered
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2008-04-21
#9
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| Well I was hoping for this, because it is pretty close to min requirements |
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Unregistered
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2008-05-02
#10
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| Will this game run on a Mac computer? |
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DhinShin
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2008-05-03
#11
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| High textures seems to need a shed load of ram, loading times are painful with 32bit OS, I'll try again later after I download Windows server 2008 evaluation from Microsoft tomorrow and see if having access to 4gb makes a big difference on loading times. But I think they'll optimise loading times somewhat. |
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Jarnis
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2008-05-03
#12
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It's fairly hard to measure the "real" performance yet, as devs have repeatedly said that the current builds include debug code, and that the resource caching code is not yet done.
However, if it goes live like this... massive pauses and lag, even on very high end systems (even on mine, Q9550, 9800GTX, 4GB, Vista 64-bit). Yet when it doesn't lag and/or cache stuff, it does run quite well - it's just the nagging jerky pauses and the general server-side lag - every response coming "late", making the game feel like you are playing in jell-o or something. |
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DhinShin
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2008-05-04
#13
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| Looks like it is a shader cache bug, you can manually flush it which seems to help, but it's very much debug code. Once they go 'gold' they will be a improvement just from removing the debug mode. |
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darkblade088
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2008-05-04
#14
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Quote:
Originally Posted by Unregistered
Will this game run on a Mac computer?
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Maybe. but most likely not since mac users are next to zero when i comes to MMORPG games. |
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Jarnis
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2008-05-04
#15
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Quote:
Originally Posted by Unregistered
Will this game run on a Mac computer?
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Sure if you install Windows on it, and meet the rest of the hardware requirements...
OS X? Nothing has been announced for that... |
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