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YouGamers.com News Flagship Studios Talks Mythos

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By: Joe Topolnisky Mar 21, 2007

Flagship Studios Talks Mythos

The FiringSquad has caught up with Flagship Studios' Phil Shenk for a quick Q&A regarding their upcoming Action-RPG, Mythos. What makes this title really interesting (besides being completely free!) is that it's being developed to test Flagship's online network and get everything stable before the release of their other game, Hellgate: London. Sounds pretty good, right? But what's Mythos all about and will it be any fun? Read on:

FiringSquad: How would you describe the gameplay in Mythos?

Phil Shenk: Mythos started with the idea (obviously) that the core mechanics of Diablo are insanely fun, polished, and addictive. We all love that brand, having created it and all J That game is so much at the core of what we believe in as developers that it informs everything we do. That said, we wanted to take it a step further, much like we’re doing with Hellgate. We wanted to add more persistence to the world, to make it feel like a living, breathing place. We also wanted to just have fun, crank up the leaf-blower of crazy ideas, and see what comes spewing out. It’s a much “lighter” world, and that lends itself to trying weird things. We have tons of things planned, and lots more we’d like to try once we get the core game fleshed out. It’s a great project to experiment with, since it’s pretty easy to add new things.

This is a pretty interesting idea. Sure, it'll cost the developers money to make it...but they have a much bigger project in the works and if this will help the launch go a lot smoother, it might be worth the risk.

Head over to our forums with your thoughts!


 

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