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YouGamers.com News Small Team Fortress 2 Update

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By: Joe Topolnisky Jul 02, 2008

Small Team Fortress 2 Update

Keeping our modems nice and toasty this afternoon, Valve Software has released a small patch for their hit multiplayer shooter, Team Fortress 2. According to Steam News, this update addresses a number of nasty bugs that popped up in the recent Pyro overhaul. So what did they fix? Read on:

  • Fixed backburner's flame critical hits not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed
  • Added back some damage falloff to the Pyro's flamethrower. Not nearly as extreme as it was before the Pyro class pack
  • Fixed bug that caused Demomen to take a small amount of extra damage from their own grenades and fly farther using them
  • Fixed spy getting stuck in players after removing his disguise
  • Fixed spy stabbing and being able to go invisible instantly
  • Fixed spy disguised as enemy medic being able to spam voice commands
  • Fixed buffed health not decaying properly after being healed by a dispenser
  • Selectable menus can now be operated with number keys even if they are not bound to slot1, slot2, etc.
  • Removed the remaining speed adjustments for carrying intelligence (a couple of game modes still reduced your maxspeed)
  • Fixed a buildable item placement bug where the object would not rotate after the user tried to place in an invalid location

Just relaunch Steam to start downloading. ;)


 

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