NewsBioWare MMO to use StreamBaseAs you may know, BioWare Austin has been hard at work on a new unannounced massively multiplayer online game for the past year or so. Well, today they took a big step forward in the game's development, announcing a licensing agreement with StreamBase Systems to use their Stream Processing Engine in the upcoming MMO. Here's a little snippet from the press release: "After we evaluated the StreamBase CEP software, we quickly realized that partnering with them would cut our server development costs by multiple man years," said Bill Dalton, Technical Director at BioWare. "Therefore, partnering with StreamBase was clearly the right choice to deliver on budget and on time" With StreamBase, BioWare has gained instant intelligence into handling large numbers of player interactions and events within its MMO environment. As a result, BioWare is able to deliver a gaming experience unlike anything the industry has seen before. Through its use of StreamBase, BioWare is able to monitor the game environment in real time and immediately offer fixes for any game oddities, and to identify and react to malicious player behavior in real time to ensure game integrity. In addition, StreamBase's graphical "point & click" development environment has enabled BioWare to achieve design and implementation times which are orders of magnitude shorter than traditional custom coding, and with fewer errors. This frees their programmers and game developers to concentrate on delivering the best possible stories and characters and to expertly extend their vision to the world of Massive Multiplayer Online gaming without worrying about the underlying infrastructure performance and scalability. With games like Baldur's Gate, Star Wars: Knights of the Old Republic and NeverWinter Nights already under their belt, you can bet this game will draw some attention. I know I'll be keeping my eye on it. ;) CommentsUnregistered users are required to complete an image verification.Latest headlines
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