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Nov 21, 2009

Shattered Horizon Beta Impressions

By Jarno Kokko, Oct 23, 2009

After a "slight" industrial accident on the Moon, Earth now has a nice ring of asteroids and this provides a backdrop for a desperate fight to the death between ISA and MMC. Boasting DX10 only visuals and full six-degrees-of-freedom movement, Shattered Horizon promises to bring something different to multiplayer shooters. YouGamers takes a look at what to expect based on the beta test.


Warhammer Online - First Impressions

By Jarno Kokko, Sep 12, 2008

With Blizzard's latest expansion still deep in beta test, MMO junkies are desperately seeking for a new fix. EA and Mythic Entertainment have timed their launch well - Warhammer Online is coming and unlike the rest of the competition, Mythic is dead serious about putting out a true polished triple-A MMO title. It's the classic David vs. Goliath. Does Mythic have a sling in the back pocket? Read on for our first impressions.

Shattered Horizon - GC 08 Preview

By Jarno Kokko, Aug 21, 2008

Futuremark Games Studio is at the Leipzig Games Convention this week, and they put up a show demoing an early build of their first game, Shattered Horizon, for YouGamers. It wasn't hands-on, but it answered a lot of questions. How does the game from the guys who made 3DMark Vantage look at this point?

Age Of Conan: First Impressions

By Jarno Kokko, May 24, 2008

Age of Conan tries to entice people with blood, decapitations, boobies and other "interesting" things worthy of a hard M-rating on the box. It's still early days, but is there any meat behind the flashy exterior? MMO launches have traditionally been troublesome, and Age of Conan has already got some questionable press over it's first days, but how does it play? Is the game any good? Read on...

Tomb Raider: Underworld

By Nick Evanson, Feb 01, 2008

The much-loved Tomb Raider series marches onwards with title number 8, called Tomb Raider: Underworld. Returning to the time and feel of Tomb Raider: Legend, the third feather in Crystal Dynamics' Lara-cap promises more of everything: more polygons, more effects, more puzzles, and more moves. Is it possible to have too much of a good thing?

 Frontlines: Fuel of War  Jan 16, 2008
 Pirates of the Burning Sea  Dec 11, 2007
 Conflict: Denied Ops  Nov 13, 2007
 Unreal Tournament 3  Oct 17, 2007
 Crysis  Oct 10, 2007
 Need For Speed: Pro Street  Oct 04, 2007
 Hellgate: London  Sep 26, 2007
 Alone in the Dark  Sep 24, 2007
 Assassin's Creed  Sep 20, 2007
 Team Fortress 2  Sep 19, 2007
 SimCity Societies  Sep 06, 2007
 Depths of Peril  Jun 22, 2007
 Enemy Territory: Quake Wars  Jun 21, 2007
 Rush for the Bomb  May 10, 2007
 Ancient Wars: Sparta  Apr 18, 2007
 Clive Barker's Jericho  Mar 07, 2007



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