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Contents1. Introduction & Video2. New features for MoH 3. Airborne's Gameplay 4. Questions of realism 5. Hardware requirements 2089 a> 6. Multiplayer & Final Scores Medal of Honor: Airborne continues and attempts to reinvent the well-respected WWII shooter franchise. The PC and console versions of the series have led separate lives for five years, six titles and two expansions. The newest installment, Airborne, has been released for the PC and Xbox 360, with a PlayStation 3 version coming in November. The changes don't stop at platform agnosticism: with players dropping from the sky to any starting location they choose, Airborne promises us freedom of movement never seen before, devious enemy AI, improved multiplayer and other cool features. Are they enough to make MoH:A stand out from the throng of WWII shooters? Previous Medal of Honor games are known and loved for their hectic action sequences and fine-tuned scripting, which gives a movie-like feel to the gameplay. EA's Los Angeles studios, developers of MoH: Airborne, claimed that this time they had to throw scripting and the traditional way of making FPS games out the window - does that mean MoH:A loses the silver screen quality? The best way to answer that question is with a video montage of parts of the single player campaign. Medal of Honor: Airborne opens like a World War II movie, and manages to stay in character for a good part of the way. The integration of cutscenes into first person action is exceptionally good, and a great example of how close interactive entertainment has come to cinema standards. It also seems like an amazing achievement to create a non-linear game world that looks this good and works well. Of course, you can't tell from this particular movie how the game world really works - for that, read on for our gameplay impressions on the following pages.
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