Tiger Woods PGA Tour 08![]()
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Publisher: EA Sports Genre(s): Sports / Racing Home Page: http://www.easports.com/tigerwoods...
Just Like Real Golf, Only Without the Broken Clubs
Control nuances aside, a round of golf in Tiger Woods PGA Tour '08 can be quite enjoyable. The game feels authentic, and does a good job of bridging the gap between golf's inherent difficulty and a satisfying gaming experience. Thankfully, gameplay is still geared toward simulation; there are no powered-up shots or other such exaggerations. The Experience Point system isn't revolutionary, but it does add a level of individuality to custom profiles. It would be surprising, however, if the Confidence system returns in the inevitable '09 release. The Confidence meter tracks shots on an individual as well as more general basis, increasing the likelihood of repeating shots that were well-played in the past and making difficult shots even more difficult. Confidence ends up feeling like an unnecessary gimmick, and ends up frustrating the game more than adding to it. Audio commentary is spot-on, but borders on tedious at times. Many of the quips are recycled from previous Tiger Woods PGA Tour releases, and the jokes are a bit played out by now. Gallery audio is a nice touch and adds to the atmosphere in a tournament. On the whole, sound effects are a spot-on match for the real thing. The "clink" of a well-hit drive is indeed satisfying, and the gusting wind at Pebble Beach is a reminder that the ocean is yards away. The game lacks support for hardware-accelerated positional audio, but with a 5.1 speaker system sounds were logically placed in conjunction with their on-screen point of origin.
I've never played at any of the courses featured in the game, but a quick Internet search for images of TPC at Boston reveal a striking level of detail in their virtual counterparts in the game. Player models are accurate facsimiles of the flesh-and-blood PGA and LPGA players they represent. EA touts the player models' facial expressions as increasing the game's realism, and for the most part this is correct. Something is lost, however, in the eyes, which are a dead giveaway that this Tiger is composed of polygons and pixels; the constant blank stares are unnerving (well, they always say "never take your eyes off the ball" - sporty Ed). Character animations feature a variety of celebration dances and defeat poses, though some of the moves seem a bit forced. Creating a custom character is a fun experience, and the options for sculpting the player are staggering. There's also a wide array of licensed gear, from shoes to sunglasses, though most of it must be purchased using in-game earnings.
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