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YouGamers.com Reviews Two Worlds

Two Worlds


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ESRB rating: Rating Pending ESRB:
Publisher: SouthPeak Interactive
Genre(s): Role Playing Game
Home Page: http://www.2-worlds.com/
 






Preview





 
 
By: Aaron Barnes Oct 12, 2007

Let's Make This Release a Confusing One

Another example of being attacked by an unwavering horde of enemies

A note about versioning: the release schedule for Two Worlds was staggered. First released to German PC users in May of this year (under the banner of publisher Zuxxex), the game saw a North American release in the final week of August, with a general European release following a few shorts weeks behind that. The odd release schedule is probably tied to the Xbox 360 version of the game, which was released concurrently with the PC version in territories outside of Germany. So why the early German release on the PC platform? Reality Pump Studios, based in Poland, likely positioned Two Worlds as a direct competitor to Gothic 3, an action RPG which saw greater critical and commercial success in Germany than in other territories. The end result was an initial publishing agreement with Zuxxez for a German-only release, with South Peak Interactive lining up second and picking up the rights for a worldwide PC release.

So what does the complicated release schedule mean for PC gamers who pick up the most recent (non-German) release? It should mean a more refined game, as the patches which have been applied to the German release are included on the DVD with the US, UK and Australian versions. At least, it should mean that you're getting the most recent release - version 1.5, to be exact. However, none other than YouGamers editor Nick Evanson managed to pick up a general European English release that contained version 1.4 of the game. Aside from missing the most recent patches, the 1.4 release is not digitally signed, which means users of 64-bit Windows Vista are out of luck. The 1.5 release, however, is digitally signed and has no issues at all running on all flavors of Windows, from 32-bit XP to 64-bit Vista. To see the what version of Two Worlds you may have, check out the Properties tab on the Two Worlds executable.

The Coronation Will Have to Wait

Enemy models are hit or miss, and this Cyclops is a definite miss quality-wise. He is a tough beast, though

This review will end where it began, with a mention of Oblivion. South Peak and Reality Pump Studios knew from the get-go that their game would be compared to the standard-bearer in action RPG circles. In every regard, Two Worlds comes up short. The game is conventional in almost every sense of the word, constantly bowing to RPG tradition and making little effort to deviate from the well-trodden path. The story is a hodge-podge of overused RPG stories, the combat system is unsatisfying and the environment is uninspiring. Brief moments of glory, such as an interesting character development system, are overshadowed by faults in gameplay, such as a difficulty level that borders on criminal. Drape the entire package in lackluster visuals, and there’s not much to cheer about. Two Worlds has some value for those who enjoy level grinding and loot collecting, and who are willing to overlook the very rough edges. The multiplayer component is unlikely to add longevity to the game, and in the end there’s little reason to give the game more than a cursory look for comparison’s sake.


Summary of YouGamers Hardware Testing

The publisher of this game state the following specifications for their minimum and recommended requirements:

Component Publisher's Minimum Publisher's Recommended
Processor 2.0 GHz Pentium 4 or equivalent 3.0 GHz Pentium 4 or equivalent (Multi-Core CPUs Recommended)
Memory 512 MB 1 GB
Graphics Card 128MB DirectX 9.0c-compatible 256MB DirectX 9.0c-compatible
Graphics Card Example ATI Radeon Mobility X700 / Radeon 9800 or NVIDIA GeForce 6,7 and 8 Series ATI Radeon X1300 or Above / NVIDIA GeForce 7 Series or Above
Free Disk Space 5 GB 5 GB
Net Link Not specified Not specified
 

To learn more about how YouGamers performs its hardware testing, click here. Through our extensive gameplay and hardware testing across the full spectrum of PC configurations, YouGamers suggests that one should use the following guidelines for an appropriate minimum and recommended setup:

Component YouGamers Minimum YouGamers Recommended
Processor Get it! AMD Athlon 64 3400+ / Get it! Intel Pentium 4 540 Get it! AMD Athlon 64 X2 4400+ / Get it! Intel Core 2 Duo E6420
Memory 1 GB 2 GB
Graphics Card Get it! ATI Radeon X1800 256MB / Get it! NVIDIA GeForce 7900 GT 256MB Get it! ATI Radeon 2900 XT 512MB / Get it! NVIDIA GeForce 8800 GTS 640MB
Free Disk Space 5 GB 5 GB
Net Link Broadband Broadband
 

Scores

To learn more about our scoring methodology, please click here.

Gameplay 70 Ambitious, but falls short of the goal. Far too difficult out of the gate, combat is a two-button click-fest, and the horseback combat does little to add to the experience. Multiplayer is offered out of the box, but both PvP and RPG modes are nearly barren. The open character development system is the highlight of an otherwise familiar experience.
Graphics 62 Not the game's strong point. With graphics options set to their max, the visual experience is passable. Even with top-of-the-line hardware, the game suffers from jarring pop-in and uneven frame rate. Bland textures, uninspiring spell effects and jerky animations round out the mediocre graphics.
Audio 57 Yawn-inducing dialog read by amateurs does nothing to get buy-in to the story. Sound effects are strictly business, with no flair and too little variety. The music is decent if repetitive.
Technology 60 For a game that's seen a handful of patches since its initial German release in May, there are a large number of technical issues. The graphics engine barely handles the environments, and system requirements are unusually steep.
OVERALL
67
Two Worlds makes a valiant effort to differentiate itself from the action RPG crowd, but perhaps the project was too ambitious. To its credit, Two Worlds dares to be less conventional than Oblivion, but it's not nearly as polished in any regard. The unbalanced difficulty makes for a frustrating first few hours, and there's little incentive to return to the game after completing the main story line.


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Related Stuff

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 News: New Two Worlds Patch   Nov 20, 2007
 News: Two Worlds Demo Released   Aug 22, 2007
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 News: Two Worlds v1.4 Patch Released   Jun 12, 2007

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