Gears of War for Windows![]()
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Publisher: Microsoft Game Studios Genre(s): Shooting Home Page: http://gearsofwar.com/
Power To The PeopleIn fact, Gears of War runs on an entirely different version of the Unreal Engine - code that is so different that moving the new PC content to the original Xbox 360 release just isn't technically feasible (cue the whining and conspiracy theories, Xbox 360 owners). The engine powering the PC version of Gears of War is closer to Unreal Tournament 3 than to the Xbox 360 version, and the work spent optimizing the Unreal Engine on the PC is evident. Most gaming PCs will have no problem running Gears of War at a moderate resolution with medium detail settings, though Microsoft's minimum specifications are too underpowered to drive the game at anything but the lowest visual settings.
The game will run on a system with an
A Relevant Aside, Then Back To HardwareWhat follows is a bit of an aside, but stick with me here: in a video game, the quality of the visuals is inversely proportionate to the amount of imagination you, the gamer, have to use to the experience to life in your mind. Let's call this the "Imagination Factor". The higher the Imagination Factor, the more your brain has to compensate for the difference between the virtual world rendered on the screen and what you perceive as "real." As the Imagination Factor approaches one - the IF rating for the world in which we live - the less your noggin has to work to maintain the suspension of disbelief. Yes, I just now made up the term "Imagination Factor", and no, I have no idea how to actually calculate an IF rating (or if it's even useful to do such a thing). I do, however, have a point: the quality of the graphics in contemporary video games is advancing at a quick pace, which means that we're using less of our brains deciphering what game designers intended us to see; the vision is explicitly laid before our eyes. This isn't to say that the ideal game mimics our own reality with hyper-realism; the goal of a game is to express designers' visions on a PC monitor. Got that? OK, class dismissed (we'll save control schemes and input devices for another lesson).
We're not jumping into virtual reality worlds just yet, but Gears of War has one of the lowest IF ratings of any PC game. It doesn't match the stunning quality of Crytek's Crysis, but to its credit Gears of War runs acceptably at the highest of visual settings on hardware that you can buy in a store today. Take the YouGamers' recommended system: an
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