A shot of water effects using the DirectX 10 renderer.
A distance landscape shot with DirectX10 rendering.
Water still looks great under DirectX 9.
The same distance shot, taken with DirectX 9.
The "hacked" Very High settings have a minor affect on the visual quality of water.
Enabling Very High settings under DirectX 9 gives the same depth-of-field effect as DirectX 10.
Combat can be creative. For instance, take out a vehicle's tires...
... then take out the enemy when he steps out to investigate
On most systems, antialiasing must be disabled in the name of performance.
Full-screen antialiasing (4xAA here) can cut framerate in half at higher resolutions.
Edge antialiasing can be enabled with a minimal performance hit.
Sniper vs. Sniper: like Spy vs. Spy, but with less snickering and more precision.
Another comparison of the system recommendations
Another shot on a system matching the publisher's minimum specs.
A look at the waterfall with the publisher's recommended settings...
...and the graphics options bumped to Medium across the board, providing a more immersive experience
Improved shader quality is noticeable with YouGamers recommended hardware, and with some careful graphics options tweaking, the resolution can be moved to 1680x1050.