Resident Evil 4![]()
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Publisher: UbiSoft Genre(s): Action, Shooting Home Page: http://www.capcom.com/re4/
A warning to potential employers in the security business: don't even think of signing up Leon Kennedy. Despite his famous name, good looks and well-documented survival skills, the guy is a walking disaster. On Leon's first day at his previous job with the Raccoon City Police Department six years ago, a zombifying virus broke out all over town, and the government ended up nuking the place. After apparently picking up unemployment checks for six years and three Resident Evil titles (we find out later what he was really up to), Leon gets his big break as the bodyguard of the U.S. president's daughter, Ashley. Guess what? On Leon's first day on the job, Ashley gets kidnapped and spirited away to a rural area in an unnamed European country, where people incidentally speak Spanish and use pesetas for currency. Sounds to me like pre-2002 Spain. Anyhow, Leon rushes to the rescue, and it just so happens that the place is crawling with crazy, mad people acting a bit like zombies, who attack all intruders including Leon. A plot of ridiculous proportions begins to unravel - get ready for some survival horror.
Resident Evil 4 was originally released in January 2005 for the Nintendo GameCube. It received rave reviews from critics and sold well on both sides of the Pacific as well as in Europe. It was ported to Sony's PlayStation 2 later in 2005, and finally Capcom decided that PC gamers have too long been deprived of this great experience. Two years after the original release, a PC port developed by SourceNext and distributed by Ubisoft is ready. Like the PS2 version, the PC port includes additional content, most significantly a rehash of the plot viewed through the eyes of a different protagonist (similar to Half Life's Blue Shift, Opposing Force and Decay expansions). The PS2 port sacrificed some features such as sound fidelity because of PS2's smaller system RAM. Most PCs, on the other hand, have significantly more memory than GameCube's 42MB, so such cutbacks are unnecessary - in fact, there is ample memory space and processing power to make any older generation console port bigger, better and more beautiful on the PC. Unfortunately, it soon becomes painfully obvious that Ubisoft and SourceNext chose to take the easy way, a minimum effort conversion of the PS2 version. The result is a genuinely bad PC game. A bold statement you say? Let's find out.
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