Warhammer Online: Age of Reckoning![]()
User Rating:
![]() ![]() ![]() ![]() Log in to rate this game!
Publisher: Electronic Arts Genre(s): MMORPG Home Page: http://www.warhammeronline.com/
Not a Bad StartBattle standards can be used to boost groups, but they are limited to assigned standard bearers of guilds. Even if the list of annoying bits seems like a mile long, Warhammer Online is still a fairly good MMO, and competes with Lord of the Rings Online as the best of the "also ran". The UI is mostly fine while being highly configurable and LUA-moddable. The controls may be copy-pasted from WoW, but that makes them familiar - why reinvent the wheel? What content there is tends to be well polished - bugged quests or spawns are exceedingly rare. The design actually dares to innovate in some areas even if some of the new ideas might not immediately work quite as planned. I also think that there is definitely room for RvR/PvP-oriented MMO like Warhammer Online - it's just that what's presented as a major innovation just isn't that radically different from other games. At times, the game feels like "Dark Age of Camelot 2" with a Warhammer sticker glued on. I'm also afraid that boredom due to lack of content and lack of tricks and options in combat may set in far too rapidly - what's there just feels paper thin, lacking in depth. Getting experience from PvP is a good fundamental change, and it helps to retain players who hate questing with a passion, but only if PvP itself is fun in the long term. I'm not sure it is. Still, Mythic is to be congratulated for actually managing to pull off a good launch with a product that doesn't look like it accidentally escaped from the dungeons of the in-house QA testers - my own expectations were considerably lower. Most of the issues that drag down the score are things that are fixable in future updates, and the underlying foundation is sound. I'm mostly worried about the client-server code related to animations and the slight "stickiness" of the combat. It's annoying, but I guess if the rest of the game keeps you happy, you can get used to the slightly clunky feel. So by all means, if you are seeking for something familiar, yet different before Wrath of the Lich King drops, Warhammer Online is a solid effort and easily worth the price of the box. It will most likely will keep you entertained at least for a month or two - just don't instantly pay for a six-month subscription, as what's available today is lacking in depth and you may end up disappointed in the long run. It remains to be seen how rapidly Mythic can tune and expand the game.
Summary of YouGamers Hardware TestingThe publisher of this game state the following specifications for their minimum and recommended requirements:
To learn more about how YouGamers performs its hardware testing, click here. Through our extensive gameplay and hardware testing across the full spectrum of PC configurations, YouGamers suggests that one should use the following guidelines for an appropriate minimum and recommended setup:
ScoresTo learn more about our scoring methodology, please click here.
Update (27th September): We've added couple of additional sentences explaining Mastery trees (page 2), Temporary PvP level boost (page 2), Tactics (page 4) and some words about the shadows in the game (page 6). When finishing this massive review, some less important details just ended up left out in the rush to get the story out before the weekend. None of these additions change the conclusions or scoring in any way - they are just a bit of extra information to explain details for someone who hasn't played the game. We also added a clarification to the item loss chapter (page 8) specifying that the support problems relate to EU (GOA) servers. As far as I know, on the US servers Mythic has resolved any item loss issues much better.
Warhammer Online requires the game for account creation, and a subscription fee to play. First 30 days are included in the retail price, after that the subscription fees are EUR 12.99 per month for EU servers managed by GOA (slightly over 10 UK pounds) and $14.99 per month for US servers managed by Mythic, with usual small discounts if you subscribe for three or six months. Alternatively you can subscribe using 60-day game cards at roughly the same monthly fee.
If you wish to comment on this review, complain how the reviewer is a WoW fanboy or just discuss about the game further, please click right here (registration not required).
Related StuffTags |
![]()
See if your PC can handle the latest games:
![]()
![]()
![]() |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |