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It's been almost twenty years since the original Prince of Persia appeared on the Apple II. After the franchise was officially re-booted with the superb Prince of Persia: Sands of Time in 2003, we've seen two not-quite-as-great sequels - The Warrior Within and The Two Thrones. This time the Prince is back for a second "re-boot", titled simply Prince of Persia. Ubisoft keeps on tweaking with the formula and this time we get a brand new visual style and a whole new storyline 2030 . In a way this Prince of Persia game is a return to the roots of the series, to the theme of the stories of the Arabian Nights as seen in Sands of Time - gone is the Dark Prince and all the related crap that tried to make the last two games more "edgy". The biggest change to the formula is the new art style. It looks a bit like cel-shading, but it's definitely not cartoony and it's both different and incredibly beautiful.
Prince of Persia Tokyo Game Show Trailer
This time around the Prince ends up adveturing with Elika, a princess of a local tribe that has protected a tree of life for generations. During the introductory bits of the game Prince and Elika end up at the Temple that holds the tree of life, only to see Elika's father destroying the tree and freeing Ahriman, an evil god that was trapped under the tree. Prince and Elika escape the Temple, but it's too late - the lands of Elika's tribe are all corrupted by Ahriman. It's up to the Prince to lead Elika to visit all the fertile grounds around the lands to heal the corruption and ultimately restore the tree of life.
The story actually unfolds as you play. There are some short cutscenes at certain locations with key bits of information dished out but mostly you hear it from Elika as you play. Also if you really want to hear the whole story, you can actively talk to Elika at specific spots for more background information. The Prince turns out to be bit of a brat in these exchanges, but the chemistry between the two works surprisingly well as the story starts to twist in the later areas of the game. Optionally, if you are not interested, you can just ignore the indicator and most of the story and concentrate on the action.
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