Infernal![]()
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Publisher: Eidos Genre(s): Shooting Home Page: http://www.infernalgame.com
Oh my! It actually uses PhysX hardware for somethingWhen I installed Infernal, it installed Ageia's PhysX SDK, implying that it uses the libraries for physics calculations. While this doesn't automatically mean that the game actually supports a PhysX card, in the case of Infernal there is a difference if you have one such "physics" card installed.
Unfortunately, the "support" translates to a few extra visual effects that don't really add anything to the game. As a bonus, you will get a performance hit, which can be up to 20%. We tested PhysX performance using an AMD Athlon 64 single core, running at 1GHz, with an
The PhysX libraries are still put to good use even without the hardware though - enemies fall down convincingly, react properly to shots hitting different parts of their bodies and fly around nicely when a grenade goes boom. They do appear quite spineless when dead, sometimes ending up in unnatural poses, but that's a very common flaw with ragdoll physics and it doesn't really happen that often - nine times out of ten the system works and characters move properly. Animation in general works well too but there are some moves that are appear stiff, such as using the ability to peek out of a cover and shoot.
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