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YouGamers.com Reviews Escape from Paradise City
 
By: Andreas Iklody Oct 16, 2007

When the term RPG is mentioned, most gamers will think of a game in a fantasy setting, where the player will most likely have to massacre hordes upon hordes of creatures that remind us of dozens of other similar games. These preconceptions are not totally unfounded though, since the big majority of RPG games released during the past decade have all been like described above. Games such as the Escape from Paradise City offer a welcome change from all the deja v 217d u feelings that RPG gamers are all too familiar with.

The developers of Escape from Paradise City have already tried themselves at creating an Action/RTS/RPG mixture set in a brutal gang-war environment with one of their former titles, Gangland. Sadly, that title was generally regarded as a great idea executed badly, but luckily, Sirius games didn't give up so easily, and with the release of Paradise City, we get the game that Gangland could and should have been.

I must admit that I was somewhat skeptical at first, when reading up on what was promised for Escape from Paradise City, but I was very pleasantly surprised after installing the review sample of the game. Whilst the copy lacked the full content from the complete final game to be released soon, it did offer enough insight into what the single-player campaign of the game would look like.


Official Trailer

Cue cheesy plot

Basically, the story follows three protagonists, who all have one thing in common with each other: a questionable past that lead to a deal with a top secret government agency, promising them their freedom from future punishment, if they would infiltrate Paradise City (a city that is out of reach for the government, since it is ruled by violent gangs) in the hopes of finding the source of some strange plague that turns regular people into "vicious undead creatures." The story sounds a bit cheesy, but that really doesn't seem to be the game's most redeeming factor.

The three different characters don't just differ in their background stories, they all require the player to play the game in completely different ways. Nicholas Porter for example, a former bank robber in hiding, specialises in long range combat, meaning that playing this character would allow players to use all kinds of firearms, from UZIs to all kinds of big assault rifles. On the other hand, the only female hero in the game, Angel Vargas, a street fighter specialises in close combat, and the last character, Boris Chekov, a corrupt FBI agent, prefers to use henchmen in fights, whilst assisting them with a handgun from further away. This also means that all three characters have different skill trees, in which they advance by gaining experience for killing other gang members.




 

Related Stuff

 News: Loki v1.0.8.1 Released   Nov 20, 2007
 News: Escape from Paradise City v1.0.0.1 Patch   Nov 15, 2007
 News: Escape from Paradise City Goes Gold   Oct 01, 2007
 Reviews: Loki   Aug 31, 2007

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