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YouGamers.com Reviews Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance


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ESRB rating: Everyone 10+ ESRB: Fantasy Violence,Language - Mild
Publisher: THQ
Genre(s): Strategy
Home Page: http://www.supremecommander.com/
 






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By: Andreas Iklody Dec 21, 2007

Earlier this year, Gas Powered Games released Supreme Commander, the spiritual successor to the revolutionary RTS game Total Annihilation. SC's reception was kind of a mixed bag, due to its rather unforgiving, newbie slaughtering game-mechanics, monstrous system requirements and flood of issues. SC capitalised mostly on catering to players who want to control grand armies, and coordinate lengthy, well planned combat manoeuvres, compared to the micro-management that we are accustomed to from games such as Company of Heroes or Command & Conquer 3. Supreme Commander's expansion, Forged Alliance, aims to enhance this in every possible way.


Leipzig GC 2007 Trailer

A grim future

The world has changed a lot since the Infinite War ended and it's a little unclear who the victor was, but this doesn't really matter anyway; firing Black Sun allowed a new massive threat to annihilate most of mankind, and has already forced the three factions who were formerly about to obliterate each other onto the same side. The Seraphim, the race teaching the Aeon about their religion's most fundamental part, the Way, have returned – with the worst possible intentions. The future of the human race (or cyborg in the case of the Cybran faction) hangs in the balance, so the UEF, the Cybran and the Aeon join forces in order to overcome the Seraphim invasion.

One of the UEF's new toys, the experimental satellite system called the NOVAX, seems rather harmless...

...unless you count the invulnerable satellite it launches, equipped with something that could be best described as a "death-ray".




 

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